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About the Keyblade Academy

Journal Entry: Wed Apr 29, 2009, 11:36 PM
Located on a secluded hilltop in founder Jim Henries's homeworld of The Iron Giant, the Keyblade Academy is devoted to training young eager wielders fresh out of the third generation and turning them into skilled, experienced keybladers capable of fending off the darkness that threatens their worlds, as well as housing professor- and mentor-level wielders who desire the solidarity and training atmosphere that only the Academy has to offer.


GENERAL INFORMATION</u>


FACILITIES & GROUNDS

The primary teaching facility for the Academy is a large renovated mansion from the late 1800s, which was previously acquired by Jim and fixed up quite a bit by the first generation of wielders who helped build the Academy. The mansion is located in a hilly region of Rockwell, Maine, in the northeast region of the United States, and is situated on about 100 acres of grounds. The grounds surrounding the school are lush with forest, open grassy areas for training and field exercises, an archery range for accuracy training, and a good sized lake for swimming and recreation. The Academy is a safe haven for young and more experienced keybladers alike to gather, train, and enjoy each other's company, and is complete with dorms and a cafeteria/mess hall.


DRESS CODE

All students are required to wear academy uniforms while attending class, however they are permitted to wear their regular adventuring clothes about campus and elsewhere if they are not expected to attend classes during that time. All uniforms feature the Academy crest (two keyblades crossed over a heart) on the left breast pocket of their vests, making their wearers identifiable to other wielders as Academy members. The basic Academy uniform consists of a white or off-white shirt worn under a burgundy vest, warm khaki or cool gray pants or skirt, and brown or black shoes. The design is extremely malleable however and everything except the base colours and the vest may be highly customized by the individual. To get an idea of what the basic uniform looks like click here.

Active mentors and active professors are also required to wear pins at all times identifying them as such. These pins feature a small version of the Academy's emblem atop a rectangular bronze badge featuring the mentor's name and the word "MENTOR" in all caps. They may be worn on the lapel or front of the mentor's shirt but must be visible at all times. Auxiliary staff are required to wear similar badges with either the duty they perform/the position they fill or the word "AUXILIARY" in all caps where the word "MENTOR" would be.



FACULTY AND STAFF</u>


The Academy is home to a variety of instructors and mentors from all corners of the universe, as well as many wielders who came to the Academy seeking refuge, shelter, safety, a place to train, and solidarity amongst fellow wielders. These wielders (Auxiliary Staff members) serve as a defensive guard unit guard, fight when needed, and perform additional tasks such as cooking, cleaning, and laundering. They also use the facilities to train, meet new wielders, and continue to hone their skills with their keyblades. They belong to the mentor and professor classes and more can be found out about them on the Ranks and Generations homepage.

Below you will find a comprehensive list of all professors, mentors, and auxiliary staff members at the Academy to date. All faculty and staff members live on the grounds with the students, in a separate housing facility by the lake. One or two staff members (typically auxiliary staff) are assigned to each dormitory hall to ensure the students there observe proper Academy conduct at all times.


PROFESSORS
Jeremy "Jim" Henries - Jim is an intelligent, well-educated young man who teaches Principles of Keyblading at the Academy. He is a graduate of Harvard University with a degree in Government, primary founder of the Academy, and is 32 years old. Hailing from The Iron Giant, Jim is a bit of a square, though he is oddly fascinated by beat/avante garde culture, and enjoys listening to jazz and reading poetry in his spare time. His keyblade is the Equilibrium, which helps even the odds on the battle field, bringing enemy and wielder's stats to a more equal level.

Jade Devos - Head of the Mentor Department. She comes to us from the twenty-third century, a la The Fifth Element. Jade's a very boisterous, over the top sorta lady, and is surely a social butterfly. It's her job to pair mentors with students, based on element and personality compatibility. She enjoys spending her days going through paperwork, ignoring said paperwork, bothering Jim and Les, and yelling at things. She's not a big fan of legalities, getting denied, and when she's not allowed to play video games. Her keyblade grants her the power of copper. Beware your pennies and pocket watches, because she will steal them from you. She's 30 years old.

Lester "Les" Mason - Les is a grumpy old man who teaches Proper and Improper Keyblade Usage in Battle and is notoriously crotchety.  He is 62 and has spent most of these years tending to a general store in An American Tail, but he is apparently no stranger to "teaching stupid kids how to not die", as he has taken up this task at the Academy.  He can most often be found doing paperwork by himself--ALONE--when he is not teaching or grumbling. His keyblade grants him power over soap. Don't laugh, he'll hit you with it.

Viktor Gulbrand - Gruff and short tempered, but protective, Viktor found his place at the academy in charge of security for the facility. In addition to that, he teaches Applied Battle Techniques. He can usually be found walking the yards or doing metal work when he isn't teaching.  His keyblade, the Steel Hammer, allows him to control fire, which is not really something you want him to use on you.

Sakimi Myuki - The instructor of Knowing Your Keyblade.  Her Keyblade, The Fallen Angel, allows her to create pretty glowing things to distract and disorient the enemy.

Eremdalv - Erem's a broody man of few words, and often times those few words can be uttered in French. He may seem like he has a constant stick up his wazoo, but his past hasn't been quite the fairytale. Add in the fact that he has an irregular sleep schedule and that he gets his food from the local blood bank and you have yourselves one irritable vampire. Erem has a habit of thinking that he is better than anyone he meets, but this thought is easily broken once someone shows him their true talents and zeal. He is passionate about teaching Art, and is ever willing to lend a helping hand to any student, mentor, or fellow professor who needs it. Erem very much wants to aid the good cause in any way he can. Dark Redemption allows him to control shadows, whether it be distorting them, bringing them all together, or channeling himself through his own shadow.

MENTORS
Cassandra Jones - Currently without an apprentice, Cassandra primarily serves the Academy by recruiting new keybladers, often with an in-training student in tow; she also helps clean up around the dorms as needed and serves as primary liaison to all Rogue wielders throughout the worlds.

Olivia Bartlett - Currently assigned to Thomas Stratham.

Trinity Teague - Currently assigned to Azusa Tachibana.

Retter - Currently unassigned.

Aryll Giha - Currently unassigned.

Steven Worb - Currently unassigned.

AUXILIARY STAFF
Finn Bennor - Auxiliary Mentor (unassigned)

Adrian Duden - People tend to gather around Adrian, and being somewhat of a ladies-man, a good number of them are women. He can almost always be found playing music, on the same flute that became his keyblade. Helping Viktor with security and mentoring students when needed, his talents lie in distraction and subterfuge when fighting.  Currently assigned as a mentor to Lijuan Fan.

Evander - Auxiliary Mentor (unassigned)



CLASS SCHEDULE</u>


At the Keyblade Academy we work hard to nurture our students intellects as well as their skills in battle. Our students are taught comprehensively and holistically to provide them with a full understanding of their keyblades and the world around them, and we offer a wide variety of applied general education classes in addition to our keyblade-oriented courses. Each general education course is tailored to fit our wielders needs and every attempt is made to make the curriculum accessible and applicable to our students.


:bulletblack: = This class is currently being taught by a faculty member
:bulletwhite: = This class is currently lacking a teacher



LECTURE-BASED

    :bulletblack: Principles of Keyblading - Jim :bulletwhite: Proper Wielding Techniques :bulletblack: Knowing Your Keyblade - Sakimi :bulletblack: Proper and Improper Keyblade Usage in Battle - Les


FIELD BASED/LAB PRACTICAL

    :bulletwhite: Basic Battle Techniques :bulletwhite: Intermediate Battle Techniques :bulletblack: Applied Battle Techniques (advanced field class for pre-graduates only) - Viktor


APPLIED GENERAL EDUCATION

    :bulletwhite: Science (Biology, Chemistry, Physics) :bulletwhite: Math (Statistics, Geometry, Algebra) :bulletblack: Art - Erem :bulletwhite: Music (Theory & Practical) :bulletblack: History/Global Studies (Cultural Sensitivity --> learning about the cultures of other worlds) - :bulletwhite: Political Science (Political Structures of Other Worlds) :bulletwhite: Gym (physical prep for wielding practice)


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